Zombie Survival
Game prototype built in Godot with PS1-style graphics.

About
A game prototype I made in the Godot game engine to learn more about character rigging, 3D modeling, and animation chaining.
Technical highlights
- 01Zombies with destructible limbs and ragdoll physics
- 02Zombie models and individual limbs handmade in Blender
- 03Projectile weapon system with multiple weapons
Keywords
- Godot
- Blender
- 3D physics